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I apologize if it doesn't look like the picture. It's part of why I am a big fan of the Try-It pass and dressing rooms. However, if you are certain to use it in Open GL rendering, one of the major flaws in it should disappear. ***It won't work in any other rendering style.*** What I can never fix, unfortunately, is the massive lag it seems to cause. If a new long dred mesh is ever made that is faster and more reliable, I will replace this one with the new one.
Rating: [4 of 5 Flaming Jalapenos!] |
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